What Would You Like to Read on the Blog?
What If No One in Your Family Had Ever Gone to College?

Events Where I Will Be Speaking

For one whole week in July, it's a 24/7 Lisa channel here in the River City. Or so it seems to me; I've been in introvert mode since the teaching professorship wrapped at the end of May, so stepping out for two public-speaking events in one week feels like a big deal.

PixelPop-logo-large_01w

First, PixelPop Festival is a two-day event in St. Louis, Missouri, "celebrating unique games and the people who make them possible." It's the cornerstone conference for a growing local gaming community comprised of a few highly successful start-ups, a major game studio's satellite office, and loads of energetic entrepreneurs and students of game design.

This is one of the reasons I returned to my roots--because I saw this happening.

The past year has been a pretty much near-constant barrage of nostalgia and memory triggers as I've done what people say you can't do: gone home again. PixelPop is no exception. It takes place at my alma mater, St. Louis University, in the student center, a building that served as a sort of "third place" during my undergrad years at SLU. I saw Maya Angelou speak there, and fittingly, I lost a friend to the card game Magic there when he defected from our convo group to join a daily meetup of players. (In retrospect, I should've joined 'em.)

2018-announcement-homepage_01

Here's my session abstract:

In this interactive session, Lisa Brunette draws on her decade-long career focus in narrative design and game writing to tackle a thorny question that really shouldn’t be so thorny: Why does story matter? You’ll design your own game narrative and come away with do’s and don’ts based on a wealth of development experience across hundreds of games.

There's more info on Facebook, and here's where you can find the full schedule. My talk is Sunday.

St. Louis County Library

Like I said, THE VERY SAME WEEK, I'm also speaking at a St. Louis County Library branch, as part of their "Science in St. Louis" series. I know, right? I'm all science-y.

Here's that session abstract:

"The Rock, Paper, Scissors Phenomenon!" Using a simple hand game as a starting point, participants will learn fundamentals of game design and storytelling in this interactive experience led by a 10-year game industry veteran.

And the Facebook event page.

What are YOUR plans for the summer? Exciting career moves? Public escapades? Feel free to promote them in the comments below.

 

comments powered by Disqus