Sign up for Lisa's newsletter -
get a FREE ebook. Enter email here.

How to Visit Seattle Like a Native Even If You're a Newcomer

Mossfigure

On a recent trip to Seattle, I asked my husband to ask me a question, any question. This is a good way to keep things interesting in a long relationship, as you learn something new every time, even if you've been together for years and think you've heard each other's stories already. He asked, "Of all your journalistic articles, which one do you think is your best?" Funny thing, I didn't even have to think about it. 

It's been almost a decade now since I wrote for the new media web site Crosscut. A for-profit startup back then, the skeleton crew of publishers and editors had high ambition that we were going to save journalism. Of course, that was a tall order during a time of massive newsroom layoffs, many papers across the country swallowed up by larger entities or simply folding. But Crosscut is a thriving non-profit now, and I moved on to writing games and books.

During those heady years of '07 to '09, I served as deputy editor and wrote more than 60 articles for Crosscut. Two of them stand out as my best, or at least my favorite, as it's hard to be objective about one's own writing. They're both travel pieces, which surprises me, as I'm not particularly well-traveled, although I've certainly lived in a lot of places. Both express a joy for local travel in and around Seattle. I share them with you now to help inspire your own travel to the Emerald City, my beloved home for a decade. Both excursions are still do-able today; Agua Verde is alive and well, as is Kalaloch, though I suspect they've since swanked the place up. 

 A newcomer goes kayaking

Agua verde

Six years in the Northwest and I’d never set butt in a kayak. Not that this should be that surprising. I know people who’ve been here for 20 years and haven’t so much as touched a kayak’s plastic skin. A friend of mine in her 30s who’s lived here all her life hasn’t been on a floating vessel of any kind except for the bridges and ferries.

But I used to edit Fishermen’s News, a gig that gave me access to 100-year-old halibut schooners and 100-foot ocean trawlers. I live in Ballard, where one sees intrepid kayakers come through the locks on a regular basis. There was no excuse.

On the kind of freakishly warm, sunny day in late September that makes Seattleites feel as if they’re getting away with something illicit, the hub and I went down to Agua Verde Paddle Club to brave the waters of Portage Bay.

| Kayakers look free, but they look awfully vulnerable, too.

At the check-in counter, they make you sign a release form. There’s nothing like a release form to up the anxiety meter. Not that I was feeling anxious. OK, a little. The kayaks are small and sit atop the surface of the water, and the ships passing by are very large in comparison. Kayakers look free, but they look awfully vulnerable, too. My kayaking experience thus far in 36 years of existence was limited to the waters off Miami, which were warm as a bath, and a basin in the Florida Keys where the water was actually hot. This Puget Sound water is so cold, I can’t stand to be in it further up than my knees, during the hottest part of the summer — you know, that one week in August when you partially break a sweat.

To say that I had a healthy regard for the realities of the situation would be euphemistically accurate. To say that I had a perhaps paranoiac fear of the water wouldn’t be inaccurate...

[Continue reading at Crosscut.]

It's stormy, and the Pacific coast beckons

Story-Image_driftwood-550x440

Seventy-three miles long but just a few miles wide, the ocean beaches of Olympic National Park in Washington have been — miraculously — left wild. There are no fried fish stands, no motels; no one beckons you to parasail or buy a hot dog. You are not to drive your car along the beach as is done with scandalous complacency just 20 miles or so to the south. To get to most of Olympic’s beaches, you must be willing to work, to walk in sturdy shoes for some time, and to climb a bluff or two, perhaps pulling yourself along by the fixed ropes provided for your safety. You must pay attention to the changing tides, as the beach may be for hundreds of feet decidedly walkable when you wake up in the morning, the sand seeming to stretch with flat, mirror-like grace to the far retreating surf, only to, by afternoon, disappear under the swirl and toss of water against the base of a bluff. The beach is there, and then it’s not.

| The beach is there, and then it’s not.

Visitors flock to Olympic National Park in ever increasing numbers — visitation grew 10 percent this past year over last – but a trip during off-season is a good way to avoid crowds and experience the beach in its wildest state. The hub and I stayed at Kalaloch Lodge over a three-day weekend in late fall, when the lodge had ample vacancy, and we nearly had the beach to ourselves, especially after sunset.

The Quinault word “kalaloch” means “a good place to land,” and that utilitarian mindset still characterizes it. Kalaloch Lodge is no high-end resort; nor is it a gem in the national park lodge tradition. Disabuse yourself of any vision that includes a massage, stone fireplace, 300-thread-count sheets, or complimentary cotton robe. The accommodations are old-school and basic. Not rustic – you’ll find showers, alarm clocks, and coffee makers in most rooms. But you won’t find a TV, phone, or wi-fi. The furnishings and decor are several decades out of date, and that’s not such a bad thing...

[Continue reading at Crosscut.]

I hope your travels are full of wonder and discovery. Happy Memorial Day!

All photos by me, with the driftwood image appearing previously on Crosscut. Want to read more of my articles for Crosscut? Visit the author page.


What Are Daily Magic and I Dreaming Up?

May 19, 2017
Here I am with Marianna Shilina Vallejo, CEO of Daily Magic Productions, taking an awkward selfie in their Greenwood studio. Awkward for me, anyway. Marianna is naturally photogenic!

Those of you who know me as author of the Dreamslippers Series might've missed that I also write games. With nearly a decade of game work under my belt, I'm something of a know-it-all when it comes to games, at least the story portion of them, and at least games with fairly accessible controls, such as your Wii or iPad. I guess you could say these are "casual" games--although what that means keeps changing. Let's just say I have never written for the type of game that is like what most people think of (usually disparagingly) when they think of video games: anything with a lot of blood and gore in which shooting/killing is the "play." Not that there's anything wrong with those, as some represent the finest storytelling in the medium. But the games I've worked on have been much more mainstream, the gameplay focused on solving mysteries and puzzles, using deduction and intrigue, and standard interactions such as "match three in a row."  

May 19, 2017
Cool gamer art at Daily Magic's Seattle studio.

For five years, I served as a sort of story consultant for Big Fish, where my team of narrative designers and I critiqued and edited games designed by studios all over the world. We dedicated ourselves to helping our partner developers make the stories in each game as compelling as they could possibly be. One of those partners was Russian studio Daily Magic Productions, which is how I first met Marianna Vallejo, pictured above.

As narrative designer on most of Daily Magic's games for Big Fish, I helped design and edit the Dark Dimensions, Sable Maze, Ominous Objects, and other series, so Marianna and I have in effect been working on games together since 2011. Flash forward to last fall, when we met to talk about working together as independents on something different than the hidden-object puzzle adventure games we made for years.

May 19, 2017
I think this is a game. I don't know. We were too busy working to play it. Sometimes, that's how it goes.

Different, yes, but also building on what we know how to do well: tell stories in games, integrating the narrative with the puzzle play for the enhancement of both, and ultimately, the player's highest enjoyment.

Marianna and I were on the same page about what interests us in games and where we think they can go. We decided to make one together, and it releases this summer. I can't wait to tell you more about it! For now, here's the trailer: 

May 19, 2017
Marianna, demonstrating that yes, sometimes game designers work on actual paper documents! And see what I mean? This CEO cannot. Take. A bad. Picture.

How to Spend a Rainy Weekend: Dreamslipping!

Get the Entire Dreamslippers Series on Ebook for 75% Off

Boxed Set Dreamslippers WIDE

It's May and still raining here in the Pacific Northwest, which probably explains why we're such a readerly culture. Nothing says "stay home and read a book" like nine months of near-continuous grey skies. So to ease you in this time of need, we've slashed the price on the Dreamslippers Series boxed set by 75%. That means you can get the entire award-winning series plus the bonus story for only $2.99. 

Series highlights:

  • Answers that all-consuming question, What if you could slip into the dreams of a killer? 
  • The Dreamslippers are a family of private investigators who solve crime using their ability to see the dreams of others
  • For mystery lovers who like a bit of realistic psychic flavor in their whodunits
  • Gay and trans-friendly, with a diverse cast of characters
  • Respectful to Christians and conservatives, not that those two things have to go together (a shout-out to liberal Christians and conservative atheists!)
  • Features a grandmother/granddaughter duo, and they have lots of conversations that don't focus on men or dating
  • Still, they get their romance on, too, so plenty of hotness, even at Granny Grace's age
  • Winner of the indieBRAG medallion, finalist for the Nancy Pearl Book Award, and nominated for a RONE Award

The sale applies to the boxed set, which is on ebook only and available pretty much wherever ebooks are sold, for any device in any format. 

Pass this on to your friends! Word-of-mouth sells more books than anything else. And do post a review of the boxed set when you're done reading, whether doing so made you into a committed fan or not. While book one in the series, Cat in the Flock, is up to 75 reviews now on Amazon, we don't have any yet for the boxed set, so potential readers are missing out on Grace and the gang. :( That's just how this works.

Also... exciting news! We're in talks with Hollywood representatives about interest in adapting the Dreamslippers Series to film/TV. Stay tuned... 


What If How the Story Ends Is Up to You?

An Interview with Lifeline Writer Dave Justus

Dave Justus 1
 
Dave Justus is author of the first and many other games in the Lifeline series from Big Fish—including the eponymous original; Lifeline 2: Bloodline; Lifeline: Silent Night; and Lifeline: Halfway To Infinity—which have enjoyed nearly 7 million worldwide downloads to date. He is also the co-writer, with Lilah Sturges, of the comic books Everafter: From The Pages Of FablesPublic RelationsFables: The Wolf Among Us; and more.
 
Lifeline games are games, but they're also novels. Part of the growing "interactive fiction" genre, the games are entirely text-based, with the reader making choices throughout. It goes like this: A stranded astronaut contacts you, asking for help in the form of a person to talk to as well as ask for advice. Sort of like if "The Martian" were a game instead of a movie, and you got to talk to Mark Watney the entire time he's stranded on Mars. 
 
Lisa: How did you get involved in writing the Lifeline series? Did you have any background in the game industry? What was the genesis for the first game?
 
Dave: I came to Lifeline in a sort of roundabout way. The original game was being developed by Three Minute Games, a tiny three-man skunkworks within Big Fish. They'd had some minor successes, but they'd come up with the concept for Lifeline and wanted its release to coincide with the release of the Apple Watch. They offered the job to my friend Daryl Gregory -- who is one of the best writers I've ever read, and I thought as much before I ever met him -- but he was too booked to do it, so he very kindly suggested me for the position. Three Minute took a chance on me (I'd barely been published at that point), and gave me tremendous freedom under a very tight deadline. They knew they wanted about three days of gameplay, a sci-fi story with a nongendered protagonist in a "choose your own adventure" style, and they needed it in five weeks. Beyond that, I was free to do whatever I wanted... which was both amazing and daunting.
 
Banner-lifeline-interior
 
I had no background in games whatsoever, but I honestly think, in this case, that worked to my advantage. I'd been an avid NES gamer in my childhood, had spent plenty of time with Infocom games like Hitchhiker's Guide (whose DNA you can certainly see in Lifeline), and had played several Playstation games growing up, but the last one I'd really sunk any amount of time into was Tomb Raider 2, back in college. Once I graduated, I had very little "mad money," and I chose to apply that to comics (which I've been collecting since I was eight) rather than video games. But in the case of Lifeline, I think it worked out very well, because I wrote the game purely as a conversation. I wasn't thinking in terms of "power-ups" or acquiring weapons or typical video game structures; rather, I wanted it to feel as much as possible like the Player was receiving texts from a real human being. And the feedback we've gotten has largely indicated that that's exactly what people feel when they're playing: They're not controlling a sprite, they're talking to an actual person.
 
Lisa: How much text is in these games? As much as a typical novel, say 80,000 words, at least? Or far fewer? Also, you say they wanted three days of play, but I note there are breaks when Taylor is busy. What's the breakout between "idle" time and actual play? How did you figure out how long the breaks should be? What's the longest? The shortest?
 
Dave: The first Lifeline game is a little over 50,000 words -- more in the range of a novella, or possibly a YA novel. Because of the way I ended up structuring the game (in that I didn't really know what I was doing and wanted to give people the most bang for their buck), a Player who makes it to the end of the game alive will actually have seen the bulk of the game's text. Hopefully no passages that contradict any others, obviously... but I wanted to put as much info as possible on the screen.
 
Banner-lifeline2-interior
 
Lifeline 2: Bloodline had almost twice as many words. It was very freeing for me, because I felt like I could go into so much more depth on Arika's character, her world, and her quests... but it was a lot to ask of the team on the other end, specifically in terms of translation to other languages. For subsequent games, we've looked for a happy medium in terms of word count: not so much that it causes panic attacks at the Big Fish offices, but enough that the authors can stretch their legs a bit and the Players can, we hope, feel satisfied with the end result.
 
The "idle" time was essential to Three Minute's concept of a real-time conversation; it takes time for the characters to walk to a new location, or to eat a meal, or to rest for a bit. The first "long" break in the original Lifeline comes when Taylor sleeps on the first night -- the Player must give Taylor some information that creates a life-or-death scenario overnight, and we wanted Players to be tense, anxious to see whether their advice had been Taylor's doom or salvation. I believe that the longest break is six hours (for a character to sleep); delays can be as short as a couple of seconds, if we want to employ them to help with the timing of a joke or something. I originally feared that the breaks would be a turn-off to Players, that no one would want to wait an hour while Taylor walked around a crater. And indeed, after one death, the games give you the option to switch off the "real-time" mode and play with no delays whatsoever. But what we found was that, overwhelmingly, the majority of Players chose to switch back to "real-time" after trying "fast" mode. The preference for the delays is considerable.
 
Lisa: Let me return to what you said about wanting players to feel as if they're talking to an actual person instead of "controlling a sprite," and how your lack of game-industry experience felt like an advantage to you. This might rankle seasoned game writers and narrative designers, since we're quite serious about our craft and its tradition beyond power-ups and what's "typical." Have you since become part of the game-writing community, instead of a sort of self-described outsider? Or do you still see yourself that way? I'm asking because text adventures in particular have a history and set of best practices that predate what we think of as video games today.
 
Lifeline fan art
'Lifeline' Fan Art
 
Dave: Please believe me when I say that the last thing I intended here was to cause offense. When I say "typical" structures, I only meant the things that I, personally, thought of as aspects common to NES and arcade games, based on my own history with them. As I mentioned, I'd also played many text games back on my old Apple IIe, and I was primarily drawing from my (admittedly fairly hazy) memories of those while trying to construct Lifeline.
 
I would definitely still consider myself an outsider when it comes to game writing. I'm in Texas -- nowhere near Big Fish or Three Minute, out on the West Coast -- and I don't wind up getting to attend all the expos and conventions with them. I would be very interested if you could point me to resources for the best practices that you mention -- I perpetually feel like I sort of stumbled into success with Lifeline, and I keep waiting for someone to tap me on the shoulder and say, "We know you're just faking it. It's time for you to leave." That day is going to suck.
 
Lisa: Great answer ;). I'll send you some links later on so you can join the game-writing party! Next question: Older players or those younger who've discovered the series anew might compare Lifeline to the Choose Your Own Adventure books, which were first popular in the 80s (I was a huge fan). Were those an inspiration for you?
 
Dave: They absolutely were. I was a voracious reader as a child -- the sort who would read the back of cereal boxes, just because they had words on them. My parents and grandparents, much to their credit, always indulged this behavior, so I had shelves and shelves of books, including probably two dozen or so Choose Your Own Adventure titles. The one that stands out in my mind, to this day, is Inside UFO 54-40, credited to Edward Packard -- it was a terrifying science fiction story, bleak to the point of nihilism, in which all paths led to defeat, and the best ending could never actually be reached. And it blew my tiny mind. It was the bridge between kids' books and adult literature for me. Once that book had broken me, I could not have cared less about Beezus and Ramona; I was ready for the Overlook Hotel and moon monoliths and Nadsat.
 
Lifeline fan art2
More 'Lifeline' Fan Art
 
Lisa: I first came across your work back when I was with Big Fish, as manager of the narrative design team. How did the relationship between Big Fish and 3-Minute Games come about, in as much as you can share with readers?
 
Dave: I'm probably not the best person to answer this one. My understanding is that Three Minute were operating as a skunkworks under the auspices of Big Fish, coming up with all sorts of games like Feed Your Monster and Poll Party. Basically, they were testing different styles of games, different pay structures, seeing which combinations worked best. They had the idea for Lifeline -- from its style to its pay structure to its length, everything came from them. They had done the work in order to make the determination that this was the best admixture of elements... and they got it very, very right. How much I contributed to that, it's hard to say; they had laid the groundwork for me so well, all I had to do was step in and not completely fall on my face. I'm grateful every day that they set me up to succeed, and I'm happy that I was able to deliver something that achieved what they were hoping for.
 
Lisa: Let's talk about the structure for a Lifeline game. Branching choices can quickly lead to a very complex structure unless you create small branches that loop back to a main narrative, and/or employ the use of stats to track choices. How do you plot out the varying narratives in Lifeline
 
Dave: The "complex structure" that you mention is something I ran into very quickly when I was working on the first Lifeline. Even when you only provide binary choices -- which, so far, is all we've done -- those branches can quickly grow out of control as each one doubles, then doubles again, until from a single node you've created a mountain. I had to train myself to weave the elements back together, to keep things from ballooning out of control. When I took on the original assignment, I thought, "Oh, this will be just like writing a short story." But it's not; it's like writing thousands of very, very short stories, of a few sentences each. It took me a painfully long time to make that distinction, but once I did, I was able to realize where I'd gone wrong, and start to plot out "nodes" where the threads were drawn back together. That made my work so, so much easier.
 
I'm not a coder by nature. I use Twine as the basis for these games (and then a lot of proprietary processes happen afterward, most of which are beyond my comprehension), and in that program I do my best to branch and reconnect smoothly. It's a tremendously useful GUI for people like me, people who need their hand held throughout the process. No matter how carefully I've plotted things in advance, every Lifeline game has led me in unexpected directions; the story that wants to be told is, without exception, better and more interesting than the story I lay out at the beginning. I trust those feelings, trust that when Taylor or Arika or whomever pulls the narrative in an unintended direction, that I'm getting a real sense of what the story should be, instead of forcing it down avenues that aren't true to the characters. (This, by the way, is a fantastic way to drive the rest of the development team insane.)
 
Banner-lifelineS-interior.png
 
Lisa: What's an example of a node? Also, did those driving the process have a sense of what came before so you weren't all reinventing the wheel? What you're describing here reminds me of the awesome discussion over at Choice of Games, where they do a great job of teaching newbies how to avoid this kind of ballooning while preserving the need for meaningful choices. 
 
Dave: I think of nodes as "have-to" moments in the game. If, say, by the end of a day, Arika has to learn a certain piece of info, encounter a certain prop, have an opportunity to eat, and fight a specific foe, then I have four nodes for that day. If she can't move on without acquiring an object or having a conversation, then I know that, no matter how wildly things balloon, all roads must lead back to a single point. The order in which they're encountered may or may not matter, but generally speaking, these are the crucial passages; the Player's decisions upon hitting these nodes will have a major effect on what follows in the game. 
 
Lisa: How many different endings could players get in a typical Lifeline game? How do you make sure those endings make sense for the previous choices made in the game?
 
Dave: Generally, there are a few deaths along the way. These are paths where the Player has made an egregious mistake, or else has willfully decided not to aid the protagonist. Those are, of course, the "bad" endings -- no one should be proud of killing their hero. Then there are the "good" endings, where the Player has done most things right, and has achieved an ending that is satisfactory, although not the best one could hope for. The hope is that the Player will feel good about these... but will still have a nagging sense that they should return to the game, and work for the best possible ending. And we'll tell you when you've achieved that; we want Players to know when they've gotten all the items, or defeated all the villains, or done the best they can. I write stories with Pyrrhic victories, sometimes -- blame Inside UFO 54-40 -- but there's always a "best" ending, and that's the canon ending that leads to the next game in the series.
 
Lisa: Does this ever backfire? It strikes me as different than most casual gameplay, where player character deaths are generally avoided. Do you lose some players by opting for Pyrrhic victories?
 
Dave: I had that fear at the outset, but to the relief of all of us, the Player reactions to character deaths seem to be a deepening of involvement, not an abandoning of the game. It seems to largely be the case that, if a Player loses Taylor by pushing the character too hard or by supplying incorrect information, there's generally a sense of culpability in the death that makes the Player want to try harder the next time. I've seen dozens, maybe hundreds, of people on social media expressing genuine grief and sadness over character deaths in the Lifeline games. 
 
Halfway-to-infinity
 
Lisa: (This last one's for my stepson, who loved the first game when it went viral at his high school a few years ago.) You set up Taylor as a gender-neutral character, an interesting choice. Can you talk about your reasons for that? My stepson notes that most of his classmates assumed Taylor was either female (most of the women did this) or split evenly between male or female (mostly guys).
 
Dave: The gender-neutrality of Taylor's character came from Three Minute Games, but I thought it was a fantastic idea. At that time, it was easier than I thought it would be to write such a character -- when gender signifiers are removed, you realize how similar a kick-ass male and female protagonist actually are. It's grown increasingly difficult, as Halfway To Infinity introduces a doppelgänger Taylor, to keep the pronouns correct -- but I'm happy to face down that challenge. Seeing so much fan art for the character has made me realize just how much room we've left for interpretation. I don't consider that there's a "right" answer at all. People who know me have told me that they see a lot of me in Taylor... but for every argument for "male," I see another one, just as convincing, for "female." I love that I don't have a definitive answer. I hope that I never do. I hope that I can continue to write a character that resonates with everyone who reads it.
 
You can download the game to your favorite device. See the Big Fish Lifeline page for more info.
 
 

That Reaction We Have to Our Bodies in Photos

LIsa-Email-Banner

So here I am, for the first time my body used in an ad.

The dance studio I belong to draws on its members for depictions to help celebrate—and yes, advertise—its offerings. The owner only uses images of members who have given permission to do so. 

Over the past six months, I have given and then rescinded and then given my permission again, struggling with the power of seeing photos of myself in motion. Not controlled. Not posed. Not sucking my belly in but breathing fully.

I’ve seen many images like this in my Facebook feed--showing other women. I even have a calendar on my kitchen wall, each month a photo not of Photoshopped models but of the women I see every week on the dance floor, in all their sweaty, smiling glory.

Without exception, I’ve viewed these photos as beautiful and inspiring. But when my own image, the one above, graced the top of an email banner one day, and a slew of other photos followed close behind on Facebook, I felt mortified with embarrassment.

And this surprised me.

It still does.

You see, I’m someone who’s done all the work. I long ago tossed aside Hollywood beauty standards, have never wanted to be New York thin, and have always praised myself on my body-positive attitude. More than a decade ago, I brought the multimedia production bodyBODY to the college where I taught so that students could participate in a show that celebrated the diversity and health of real women’s bodies.

Apparently seeing what women really look like is great as long as I’m not one of the women in the photos.

I can keep doing the work. That’s why I’m sharing this post.

But you have to do it, too. 

When I lose weight, even if it’s from illness, I am praised, mostly by other women. But if I gain even within a healthy range, no matter what amazing feat I’m achieving on my yoga mat, there’s no praise.

I’ve been asked if I’m pregnant when I was merely bloated. By the way, “Are you pregnant?” is a question that should never be asked.

When dating in my late thirties, one man told me flat-out that he preferred “skinny Asians.” Another said a weight-loss and exercise plan would be “such a great trend” for me.

The very photographer who took the picture above told me the only way to photograph “curvy” women like me in a flattering way is from above. I was criticizing her, and she was being defensive, but this still came out. 

Once, my own mother went through every one of our family photo albums, cutting herself out of all of the pictures.

Why wouldn’t I react to seeing myself in photos?

How did you react?

Did you think I was being brave?

Consider that for a moment.

To paraphrase comedian Amy Schumer, no woman wants to be told “you’re brave” in response to sharing a picture of herself.

Because here I am, dancing my dance, working every breath on loving myself. And I could use a little help.

 


Partners in Crime Spring '17: The 21-Blog Salute!

Booktourlove

March was a busy month, as I had two virtual book tours running at the same time--with participation from a whopping 21 blogs. Partners in Crime sponsored the first tour, and then blogger "CMash" added a side tour when she chose me for Author of the Month.

The two giveaways drew huge crowds, for a total of 1,169 entries. Four participants snagged Amazon gift certificates, two received signed paperbacks in the mail, and nine won ebook copies of the focus book for the tour, Cat in the Flock. A huge thanks to the army of book bloggers who stumped for the Dreamslippers Series, and congrats to the winners. 

Besides the giveaways, the tour had several components: guest blogs, interviews (including a live radio show), reviews, and spotlights.

Guest Posts

I've very much enjoyed having authors as guests on my own blog for the "What's the Motive?" series, so it's nice to keep the karma flowing by serving as a guest myself. Per the book bloggers' prompts, I delved into the inspiration behind the Dreamslippers series as well as my current work-in-progress, in addition to other meaty topics. 

Guestblog

For Books, Dreams, Life, I talked about how the years of work I did as a narrative designer in the video-game industry shaped my intention for the Dreamslippers Series: "That experience—five years spent fighting cliché—drove me to create a kick-ass grandmother/granddaughter duo based on the real women in my life."

For CMash Reads, I wrote three guest posts. In the first, I reveal the premise for my current work-in-progress, a standalone novel that is quite a departure from the Dreamslippers Series. There's also a sneak-peak excerpt of the opening chapter. In another post, I discuss the book-body connection, drawing on my own struggles and victories in yoga and dance as I wrote the series: "The experience forced me to acknowledge limitations, as well as the need to heal." The last is a reflection on my love of "quirky" characters and where that penchant might come from: "My favorite females were made indomitably strong by the challenges they’d faced, and if that forge wrought them into a shape that didn’t fit any mold, we were all the better for it."

Interviews

I gave four interviews, but the most memorable was definitely the Blog Talk Radio interview with Fran Lewis. Fran asked excellent questions based on a very careful, thorough reading of Cat in the Flock, making me think of the book in a new way now that it's been nearly three years since its release.

Microphonehand

For the Author of the Month interview, CMash demanded something of me that no one's asked before: "Tell us why we should read this book." Read the answer here.

For Cozy Up With Kathy, I answer the question I get a lot these days: Will you continue the series? I could tell you here on my own blog, but Granny Grace says I should send you to Kathy's blog for the answer. It's only fair!

The toughest question came from the Writers and Authors blogger, who asked if I discovered anything during my work on Cat in the Flock that was unexpected. The answer is yes: "The biggest thing I learned writing Cat in the Flock was the difference between a mystery story that works for a game and what works for a novel."

Reviews

It's always nice to get reviews on a tour, and this one brought in new opinions from 14 bloggers. Here's a quick snapshot.

Blog #1: CMash Reads 

Stars: 4

Money quote: "The suspense in this book had me turning the pages. The plot contains spirituality, betrayals, truths, lies, murder, and a rekindled love. The thought of the dream slipping was intriguing. And a shocking ending."

Blog #2: Laura's Interests

Stars: None given

Money quote: "The women take the roles of strength and power in this series. Accept it." (Hands down my favorite quote of the tour.)

Blog #3: Reading to Distraction

Stars:

Money quote: "It was also refreshing to see the characters discuss the limitations of such a skill rather than having a solution to the mystery conveniently come up in a dream."  

Blog #4: A Dream Within a Dream

Stars: None given

Money quote: "Lots of details and vivid descriptions brought the story to life in my mind."

Blog #5: Avid Reader

Stars: 5

Money quote: "As a Christian, I was a bit concerned about the part of the plot dealing with a very conservative church. I think Brunette did a fine job portraying the culture of a church when the leadership has gone wrong." 

Blog #6: Wall-to-Wall Books

Stars: None given

Money quote: "I have already decided that I am going to have to read all up-coming books in this new series!"

Blog #7: Bookishly Me

Stars: 4

Money quote: "I really enjoyed seeing Cat develop throughout the story and I cannot wait to see what she will encounter next." 

Bookstar

Blog #8: Just Reviews

Stars: None given

Money quote: "Lisa Brunette takes us deep inside the world of dreams and hopefully Cat will find her way to her own salvation and not remain CAT IN THE FLOCK."

Blog #9: The Book Adventures of Emily

Stars: 5

Money quote: "Cat McCormick is such a great main character."

Blog #10: Books Direct

Stars: None given

Money quote: "The characters are interesting and likable, with full backstories. There are plenty of religious references, but it never feels as if the author is preaching or imposing her religious beliefs on the reader. There's even some romance for Cat - and Grandma Grace! A very satisfying read."

Blog #11: Mystery Suspense Reviews (Audiobook)

Stars: None given

Money quote:  "It was my first listen to Angel Clark as narrator, but I’ll be looking for more. She has just the right voice for Cat, did well distinguishing the voices of different characters, and read at an excellent pace."

Blog #12: Martha's Bookshelf

Stars: None given

Money quote: "I recommend this to readers who enjoy mystery with a touch of supernatural ability."

Blog #13: Wall-to-Wall Books (Audiobook)

Stars: 4.5

Money quote: "I thought the reader's voice was perfect for Cat."

Blog #14: Cozy Up With Kathy

Stars: None given

Money quote: "Although the topics involved in CAT IN THE FLOCK are heavy and filled with gravitas, the book has a lightness and a joy within."

Spotlights

Bookspotlight

These bloggers posted an excerpt, links, and the giveaways. 

b00k r3vie3s

Hott Books

The Pulp and Mystery Shelf

Now that I've done tours for three books and a boxed set, I've come to think of many of these bloggers as true partners in crime, beyond the tour! Most give of their time and energy without any other return besides the chance to read and talk about books. God love 'em.

Images courtesy of Pixabay.


The Woman Behind My Book Covers: Monika Younger

Monika pic

This week on the blog I've interviewed Monika Younger. Monika designed the book covers for all three of the Dreamslippers Series novels and the poetry collection Broom of Anger. She's a joy to work with, and I've loved every single one of her designs. A professional book-cover designer with more than ten years of experience designing for the major North American publisher Harlequin, she also designs covers for indie authors. 

Lisa: You've designed covers for Harlequin, including their mystery line. How did you get started with that, and what's it like to design for that publisher in particular? Also, please share one of your favorite cover designs for Harlequin.

Monika: The mystery line I design for is called Worldwide Mystery. Worldwide Mystery is an imprint owned by Harlequin (now Harlequin/Harper Collins). I started with the publisher in 2003 when I was hired as a full-time designer in their art department. I worked for Harlequin in-house for two years designing covers for their series books (Harlequin Romance, Harlequin Presents, Intrigue, etc.) and single-title books (MIRA, HQN). In 2005 I started freelancing and retained Harlequin as my client. I work with several art directors there, and they are all amazing people to work with. Freelancing work with Harlequin is now mainly focused on Carina Press (their digital line, which covers several genres) and Worldwide Mystery. 

0716-9780373270002-bigw
 
One of my favorite recent mysteries (which I designed) is Brooklyn Bones. For this title, I was given more flexibility to experiment with a new look for the author. It was a fun project to work on, which took me away from the usual photographic style.
 
Lisa: Tell me how you approach working with authors. You send us a questionnaire before you begin designing our covers. Why is that an important step?
 
Monika: To represent a story meaningfully and accurately on the cover, I need to be very familiar with it. And since I cannot read all the books I design covers for (I would be reading more than designing), I have to get as much information from the author as possible--a summary of the novel, character descriptions, setting descriptions, important visual elements, themes and meanings, etc. All this helps me to figure out what is the best approach for the cover design. Once I get as much information as I feel I need, I come up with two or three cover layout options to present to the author. Usually one of the selections is approved with or without further revisions. After the front cover is approved, I design the back cover and spine to complete the book jacket. 
 
Lisa: I get compliments on the covers you designed for the Dreamslippers Series all the time. What was your goal in designing these covers? Do you have a favorite of the three? Or is Broom of Anger your favorite? How was that project different for you?
 
BOUND TO THE TRUTH thumb
 
Monika: Thank you. I think Bound to the Truth is my favorite. The symbolism on that cover is very powerful to me. I absolutely love it.  
 
Broom of Anger was one of my all-time favorite projects. It was my first non-fiction (poetry) cover, and I had a lot of fun with it. As you know, there were many versions considered before the final was selected, and they were all fun to do. I don’t know how else to describe it but “fun.” I enjoy designing covers--playing around with graphic elements, photography, typography--and having it all come together on the screen is sometimes still magic to me.
 
Broom of Anger
 
Lisa: What other work do you do? What's your background?
 
Monika: In the last couple of years, I have been focusing on book-cover design, as it is my favorite area of design, but my training/education is in graphic design, so I can design anything from business cards to billboards and logos. I studied Graphic Design at Conestoga College. Previous to Harlequin, I worked full-time for a greeting card company and a full-service marketing firm in Mississauga.
 
Lisa: What do you enjoy about book cover design? What makes it special?
 
Monika: Books/novels/stories are interesting, compelling, and inspiring--and the cover has to reflect those elements. I love coming up with ideas and answering the question, "How can this story be represented visually so it will compel the audience to select it/engage with it?" It's a fun puzzle to solve. I love combing through stock photography web sites, font web sites, dissecting and altering images in Photoshop--I enjoy everything about it.
 
Learn more about Monika Younger's work at www.youngerbookdesign.com.
 

Dreamslippers Trilogy

 

Work of Light: A Dreamslippers Series Prequel

Work of Light cover_edited-1

Since publishing the first book in the Dreamslippers Series in 2014, I've heard from many readers who are curious about Amazing Grace's back story. So with the release of the entire trilogy as a boxed set this February, I included a novella titled Work of Light. It answers these questions and more: How did Grace get her name? What happened when her daughter Mercy was born? And did Grace really go undercover inside a cult?

Here are the first few scenes from the novella. If you're hungry for more, I've made the entire story available for free to Wattpad members. You can also take advantage of the current sale on the ebook boxed set, which gives you all three novels plus the novella for only $6.99.

 Work of Light

Sun Rising presided over a flock of one hundred and twenty-eight followers, with about one-third more women than men, a ratio he preferred. He believed women worked harder than men, and besides, Sun Rising really loved women.

Particularly Grace. “The strength in you flows to your loins,” he’d said once, in all seriousness, though thinking back on the comment brought an involuntary smile to Grace’s lips. She looked down at her lean, muscular loins now, swaddled in bedsheets she’d washed herself and then hung to dry on the ashram’s extensive clotheslines. They dried quickly in the blasting Arizona heat. In the cracked mirror on the opposite wall, she caught a glimpse of her tousled hair, bleached blonde in the desert sun. Like most women in the ashram, Grace was still young enough to contribute physical labor to the cause. But that didn’t mean it hadn’t taken its toll on her. She’d spent the previous day digging a trench for the new septic tank. Her hands were cracked and calloused. Her knees and back hurt. It looked as if she’d clawed dirt.

But the hard work had its benefits, too. Grace had awakened that morning from a deep sleep, blissfully free of dreams—her own or anyone else’s she might pick up with her psychic gift. 

Blessed be exhaustion, she thought. All praise the dreamless night.

In the bunk beneath hers, Mercy slept soundly. A little bubble had formed on her lips, and the girl’s straw-straight hair splayed over the pillow. Grace felt a mixture of pride and something else—anxiety—well up in her. What a good helper Mercy had been yesterday, hauling away rocks as the crew worked. Grace made her stop once and chase lizards with the other kids in the cactus garden. She didn’t want the twelve-year-old to work too hard. To miss what was left of her girlhood. 

The way Grace had missed hers.

She catapulted herself out of the bunk and gently woke Mercy. Once dressed in scratchy tunics, and both heads of hair wet-combed, they padded barefoot together, hand in hand, down the stone walkway to the kitchen to start breakfast.

>>>

Sun Rising was neither attractive nor unattractive. A bit bland, really. He shaved his head for effect, but also because if he let it grow, it would cover only a crescent of his dome. She could see his head’s five-o’clock shadow every evening, when he removed the turban.

That morning at breakfast, he and the other men arrived at their usual time, just as the women were laying out the meal on all the tables. 

“Blessed be the bounty of our Great Spirit,” he intoned. Hands clasped hands all around the table. “All praise the work of Light.”

How devious that he consistently attributed the women’s work to that of the Spirit, Grace thought. As if some ghostly being had slaved in the kitchen for the past hour, spooning preserves into little bowls and stirring the rice cereal so it wouldn’t lump. Though she’d come to the ashram full of hope that it would live up to its promise of total egalitarianism, the ways in which it reflected the flaws of the outside world had started to rankle her.

“Amazing Grace,” he suddenly called out. It was the name she’d chosen to use in the ashram, as it was the custom to shed one’s birth name and adopt a new one. She’d never liked her birth name, anyway. Priscilla didn’t seem to fit her at all. 

“Yes, Sun Rising?”

“I’ve seen how well you organized the kitchen.” He paused a moment, as if to allow her to bask in his praise. “Before you arrived, it was very inefficient, and the women working there did not enjoy it.”

This was true enough, from what Grace had heard, and looking around the room now, she caught a few nods. The women had warmed to her since she treated them with respect and allowed them to share in the decision-making. Her strong but gentle leadership had been well received. The place ran as smoothly as the grandfather clock in her parents’ house.

“I would like to engage you in a special project. Please come to my private quarters during this afternoon’s leisure time.”

This was posed not as a question but as a directive. She nodded assent.

But as she helped the other women clean up after breakfast, Grace worried that Sun Rising’s interest in her went beyond her organizational talents. It was pretty much guaranteed, since she was a woman. So how would she finagle her way out of this one?

She cast a glance at Mercy, playing now with the other preteens in a corner of the kitchen. The girl had a dish towel wrapped around her head, mimicking the style worn by Sun Rising and the upper tier of the ashram’s male leadership. Mercy placed her hand on top of another girl’s head, and the girl bowed beneath her as Mercy intoned, “All praise the work of Light.”

Grace allowed herself a sigh of relief. At least Sun Rising’s interest in the female sex did not include anyone under the age of eighteen. In fact, he seemed to prefer the more seasoned members of the ashram, which is likely why, coming up on her thirtieth birthday, she’d piqued his interest. Mercy would be safe here, safer than in the outside world. That’s partly why Grace had come...

Read on through Wattpad, or get the ebook boxed set.


Rave Reviews, an Interview, and More in the Boxed Set Blog Tour!

Boxed set tour banner

The Dreamslippers Series Boxed Set + Bonus Story released in February. With this release, I decided to focus on an online, or "virtual" tour, since the boxed set is only available on ebook. I'm also happily slammed with game-writing projects this year and already had a commitment to speak at the Associated Writing Programs conference in D.C. around the date of the launch.

This time we included a giveaway, and 83 people signed up to win copies of all three novels in paperback, ebook, and audiobook, as well as the boxed set. Congrats to the winners!

The tour had three components: reviews, an interview, and spotlights.

Reviews

While not all book bloggers assign star ratings to the books they review, several on this tour did, with three coming in with 5-star reviews. The first one, for Framed and Burning, book two in the series, came from Anteria Writes:

Each character sees their dreamslipping ability as something different. Mitch could care less, Cat sees it as a curse that gets people killed, and Grace sees and uses it as a gift. Cat is the great-niece of Mitch, granddaughter to Grace. She is, of course, the youngest and least experienced using the dreamslipping and has had the worst experience with her gift, blaming it for the death of her childhood sweetheart. Mitch and Grace are siblings. They’ve each made their way in life, using their talents, natural and supernatural. And those talents have brought good and bad things to each of them.

Along with success we find jealousy, loathing, contempt….Mitch has the idea that there is plenty of room in the world for all art. But humans are inherently competitive and greedy. So they try to take down Mitch in his prime, but he wins out, becoming a coveted artist. Thus, begins the journey to find an accidental killer.

The story is woven perfectly to tell each person’s story in that person’s personality. We have the seriousness in Cat’s narratives, the eccentricity and grounding in Grace’s, and the disjointed, emotional feel of Mitch.

The nominations and awards this book has received were well-deserved.

The second 5-star review came from The Book Adventures of Emily, which has hosted the series in the past:

Cat in the Flock is super awesome! There is so much mystery and suspense! I've posted spotlights of this series, and it always piqued my interest. The dreamslippers are so amazing; I can't describe how much they fascinate me. Cat McCormick is such a great main character. She isn't cliche or confusing; she gets straight to the point, and I love following her on this road of mystery. The overall writing style of Cat in the Flock is super straight forward and enjoyable! I can really see the care and effort Ms. Brunette put into this book, and I am looking forward to reading the rest of the series.

Another reviewer, Book Fidelity, praised the book for the portrayal of recent college grad Cat McCormick as well:

Through some fantastic storytelling, we are plunged into this world of dreams and curiosity. Cat is wonderful and real in that she makes mistakes, but keeps moving forward. Also, the idea of detective work including psychic abilities is just plain awesome. I definitely recommend this book (and series) for fans of Kelley Armstrong, Patricia Brigs, and Karen Marie Moning. 

The blogger at Rosepoint Publishing gave the book 4 out of 5 stars and acknowledged, "Guessing whodunit isn’t so difficult. It’s how the protagonist gets us there, the maturity of her dreamslipping powers, and the peripheral characters that adds to an overall enjoyable read."

The most exciting 5-star review came from J Bronder Reviews, who has now posted on all three books in the series. The blogger writes, "This is a great series and one that I strongly recommend. I loved all three books and can’t wait to see what happens next."

Interview

I was happy to meet a new book blogger on this tour in Reeca's Pieces. The name of her blog made me smile, and I shared this anecdote with her: Back in grad school when I was studying for my MFA in fiction, I used to write short "flash" fiction pieces that would appear in between the longer stories in my short story collection. My classmates called these "Lisa's Pieces."

Reeca asked great questions about the inspiration for the series, which is not one thing but many. Here's the first: 

I read a lot of supernatural and psychic mysteries and interviewed four of Seattle’s top writers in the genre for Seattle Woman magazine. I was also a huge fan of the TV series Medium; I loved how psychic visions came to the protagonist in her dreams. I’ve always been an active dreamer and for many years suffered from PTSD-related nightmares, so dreams have held great significance for me.

Read the rest of the interview on Reeca's blog.

Spotlights

Three bloggers posted spotlights for the tour, including the link to the giveaway. A shout-out to The Paperback Princess; Books, Dreams, Life; and again, J Bronder Reviews.

A huge thank you to Sage's Blog Tours for hosting and to the book bloggers who give generously of their time, effort, and opinion to tell their readers about the books they love.

Buy links and details for the Boxed Set + Bonus Story are here. If you've read every book in the series, please take the time to review the boxed set online. I could really use the reviews to get the boxed set in front of more readers. Thank you!

Also, for those of you who are fans of the series, I'd love to hear from you in the comments below. If I continue to write the series, what would you like to see? Tell me if there's a particular character you're most interested in, any questions you have, and so on. If you've read the bonus story in the boxed set, I'd be interested in knowing if you'd like to read a whole novel devoted to Amazing Grace's early years.


Upcoming Appearance: Author Reading at Ferris State University

Ferris U flyer

Personal appearances are one part of the author life I enjoy immensely, as I get to leave the writing cave and talk in person with readers and potential readers. I especially like university talks, as it's always refreshing to speak to students. I'm inspired by their energy and am always impressed by their thoughtful questions. Last year I spent a week at the University of Florida as a guest lecturer in game design classes and speaker at a summit sponsored by the school's Digital Worlds Institute. Last fall for the launch of book three in the Dreamslippers Series, I spoke at Seattle University for the third time in three years. This February I presented on a panel at the Associated Writing Programs conference, attended by many students and writing faculty. And next month, I'll be at Ferris State University in Michigan as part of the Literature in Person series.

Ferris is distinguished by a small faculty-student ratio of 1:16, which means the courses are taught by professors, not graduate students. The university prides itself on its offering of in-demand majors, more than any other school in the state of Michigan. 

My host for the event is Dr. Deirdre Fagan, assistant professor in the Department of English, Literature, and World Languages. We met back in 2001 when I was in graduate school at the University of Miami, where she was a lecturer in the composition program. We lost touch for a time, but have reconnected through the magic of social media. She's a talented teacher and poet, and it's an honor to be her guest.

If you're near Big Rapids, MI, where the college is, please come by for the event, which is open to the public. Details in the image above. Besides the public reading on April 5th at 7 pm, I'll also be a guest in Deirdre's Creative Writing class that week, which is a private event.

A huge shout-out to Great Lakes Book & Supply, an independent local bookstore in Big Rapids. They will promote the event and stock my books as well.

Wish me luck at the reading and classroom visit, and I hope to see some of you in Big Rapids!


'Author of the Month' Interview

 photo Head_1-2002.png

Book blogger Cheryl Macciarelli chose me as Author of the Month for March, and as part of that, she published the below interview. I'm sharing it here on the blog so visitors and subscribers don't miss it in the frenzy of social media updates this month, as we're also running a Partners in Crime Tour. I love good questions, and "CMash" didn't disappoint.

Writing:

Do you draw from personal experiences and/or current events?

Yes, all of the above. But I wouldn’t call my books autobiographical. It’s surprising to me that I have to explain this, but I don’t actually have the ability to psychically pick up other people’s dreams. Still, this question comes up often when I read my work publicly!

What was the inspiration for this book?

This book was inspired in part by my rekindled love of genre fiction. Back in 2008, I interviewed top mystery writers for a Seattle Woman cover story. Reading their work reminded me of when I first fell in love with reading as a child, and that was genre fiction like Nancy Drew. Academia had beat this out of me, unfortunately, so it was wonderful to be drawn back to it as an adult. After all, being an adult means you’re allowed to read whatever you want! After the Seattle Woman cover story, by 2009, I’d joined the game industry as a writer full-time, and by 2011, I was working on the story design for primarily mystery games. That led to a pent-up need to create my own plot and characters, since a lot of game writing happens by committee.

Do you start with the conclusion and plot in reverse or start from the beginning and see where the story line brings you?

I plot the entire novel out in a very rough format, with questions and multiple possibilities noted, writing this in marker directly on my wall, which I’ve painted in whiteboard paint. Then I begin to write, and I give myself permission to explore questions, try different paths, and deviate when necessary. So I guess I’m a hybrid writer. Several times I didn’t know a character would appear and act that way in a scene until I was in the midst of writing it.

Your routine when writing? Any idiosyncrasies?

I don’t have a routine. I probably should, but I have to flex my novel-writing time around game-writing projects, and those have harder deadlines. The only thing I really need besides uninterrupted time and quiet is to make use of my laptop’s “wifi off” function, which is a lifesaver.

If you could co-author a book, who would that writer be?

To continue reading, here's the full interview at CMash Reads.

Also, you'll see lots of opportunities to win free books and gift certificates running until April 2. Throw your hat in the ring!


'Girl' Books, Revisited

Girlswithguns

A lot has been written about the current 'girl' book phenomenon (see here, here, and here for starters), but I thought it would be fun to imagine what those titles might be in a better world. Here we go...(slight NSFW warning)...

Girl, Uninterrupted

The Girl With the Fuck You Tattoo

Girl on the Luxury Train

Girl Flicking a Razor

Girls, But We Really Mean Women

The Woman Who Flew Into Space

A Woman's Story, Told by Herself

for women of color who committed murder when the rainbow was more than enuf

The Girl Who Spoke Her Mind

The Loudest Girl in the Room

The Girl Who Was Nobody's Slave

Such a Smart Girl

Shopowner

Girl with a Pearl Earring She Bought for Herself

The Woman's Guide to Being Your Own Damn Guide

The Girl Who Wore Whatever She Wanted That Day 

The Neither Good Nor Bad Girl

...and of course...

Here and Now Girl 

 ... Now add your own to the list in the comments below. Need help? Goodreads has a list of every 'girl'-titled book published.


Lisa Brunette Named 'Author of the Month'

Authorofthemonth

I'm honored to be named Author of the Month by book blogger CMash Reads, joining the company of Michael Baron, James Lepore, Charles Salzberg, and other award-winning, bestselling authors.

Today kicks off a month of features, interviews, and guest posts, not to mention giveaways and prizes, both as part of the Author of the Month feature and a Partners in Crime tour running concurrently. It all starts now with this review of Cat in the Flock, Book One in the Dreamslippers Series.

"The suspense in this book had me turning the pages," writes CMash. "The plot contains spirituality, betrayals, truths, lies, murder, and a rekindled love. The thought of the dreamslipping was intriguing. And a shocking ending."

CatInTheFlock

Tomorrow morning at 7 am PST, I'll be interviewed on Fran Lewis' BlogTalkRadio. Tune in to hear behind-the-book-cover info on the Dreamslippers Series and more.

The prize potential this month is through the roof, with two Amazon gift certificates and a number of audiobooks, ebooks, and paperbacks free to the winners. I hope you'll take advantage of the giveaways and join the conversations on the blogs. Good luck!

 


What's the Motive? Martha Crites

Grave_disturbanc

Debut author Martha Crites is a fellow finalist for the Nancy Pearl Book Award. She handles the tricky topic of mental illness with great care and intelligence in her mystery novel Grave Disturbance. Here she discusses how motive can shift and change over the course of the writing project.

Martha Crites:

Lisa asks, “What’s the Motive?”

I can only answer, “Motives change.” 

Did I intend to take on the stigma of mental illness when I wrote my first mystery, Grave Disturbance? Not at all. I just wanted to see if I could write a novel. So, in the time-honored tradition of write what you know, I gave my sleuth a job in the mental health field, like me. Not my exact job, but one a little more exciting. Grace Vaccaro is a mental health evaluator who sees people in the field to determine if they need to be hospitalized as a danger to self or others. I now know that writing a novel is a big project, and my motives have changed over time. 

Here’s what happened: When Grave Disturbance was first published, I found myself, like all new authors, needing a little elevator speech to tell about my book. Something like: After a filmmaker working on a documentary about native land rights is murdered, mental health professional Grace Vaccaro realizes that a woman she evaluated may have been a witness. Grace and Liz must sift truth from delusion to unmask the murderer before he kills again.

I had no idea that I would observe the stigma of mental illness first hand when I began to mention my protagonist’s career as a mental health evaluator. People became quiet and uncomfortable at the topic. So, I gave a lot of thought to how to talk about it and decided to mention the issue of stigma up front, at the beginning. Somehow, it helped my listeners find a new lens through which to view the story. 

Since Grave Disturbance came out, I often give presentations at libraries. We talk about how I wanted to portray Liz, the character with mental illness, as fully human, a person with talents and hopes, dreams and disappointments. But more than that, I tell them about my current novel-in-progress, which is now taking the stigma head on. I tell stories about the inspiration for a character in my work-in-progress: Marsha Linehan, the University of Washington therapist who bravely faced stigma by telling the story of her own illness to the New York Times after years of silence.

The result? Now instead of silence, audience members ask questions about psychosis, Post-Traumatic Stress Disorder, and more. They tell me about their experiences with family members. We have a conversation I never anticipated, a conversation that is helping me form my second Grace Vaccaro novel with a much clearer idea of my motive.

What I love about the mystery genre is that it can combine entertainment with important issues like mental health, homelessness, and the history of treatment of Native Americans in our region–all in a fast-paced novel that keeps the reader turning pages. And afterward we can talk about it.

Review Grave Disturbance on Amazon or Goodreads

Follow Martha Crites on Facebook or Twitter

  Marthacrites

Martha Crites has worked in community and inpatient mental health field for twenty years and taught at the Quileute Tribal School on the Washington coast. Grave Disturbance was a finalist for the 2016 Nancy Pearl Award. 


New Release! Blog Tour! The Dreamslippers Series Boxed Set

Boxed set tour banner

It's happened. The entire Dreamslippers Series is out in the world as one tome.

That's all three novels in one fat ebook.* PLUS a bonus novella "prequel" that explores Amazing Grace's past.

The series centers on the question, "What if you could slip into the dreams of a killer?" This family of PIs can, but that isn't easy.

In Cat in the Flock, the first book, readers meet apprentice dreamslipper Cat McCormick, who moves to Seattle from the Midwest so she can train with her Grandmother Grace. The septuagenarian trailblazer is a dreamslipping pro, having used it to solve crimes as a PI. But Cat gets more than she bargained for as Grace puts her through her New Age paces, with yoga and meditation on the agenda. However, Cat gets drawn back to the Midwest when she discovers a prominent church leader stalking a woman and girl on the run.                                     

In book two, Framed and Burning, Grace pops for a trip to Miami to visit her brother Mick for Art Basel, which should also lift Cat's spirits. But when Mick's studio goes up in flames, and he won't give an alibi, the dreamslippers must defend one of their own.

The third book, Bound to the Truth, takes place in Seattle, with all three dreamslippers under one roof. An up-and-coming architect is found dead, and her wife Robin thinks she knows who did it. But Cat and Grace aren't sure they can trust the grieving widow's claims.

Included in the ebook boxed set is a bonus novella that answers key questions readers have asked about Amazing Grace: How did she get her name? What happened when her daughter Mercy was born? And did Grace really go undercover inside a cult?
 
The first two books won the indieBRAG medallion, and the second book was a finalist for the Nancy Pearl Book Award and a RONE Award nominee.
 
All three novels are for sale in print locally (near me) at Book ’n’ Brush in Chehalis, and the ebooks are available everywhere ebooks are sold, for any device. 

Buy Links:

Amazon_button

Ibooks_button

Bnn_button

Kobo_button

Smashwords_button

Look for giveaways, guest posts, and more all this week for the blog tour! Free ebooks, audiobooks, and paperbacks to the winners. Here's the first tour stop.

And here's the full tour schedule.

*The ebook clocks in at 262,920 words.  


Upcoming Appearance: 'The Reporter and the Story' at AWP

AWP17Panel

This week I'll be in D.C. presenting at the Associated Writing Programs Conference, now celebrating its fiftieth anniversary. AWP provides support, advocacy, resources, and community to nearly 50,000 writers, 550 college and university creative writing programs, and 150 writers’ conferences and centers. I've wanted to attend this conference since I was a creative writing student working toward my Master of Fine Arts degree back in 2000. But the demands and focus of my full-time career have always been higher priorities. So I'm thrilled to finally get the chance, 17 years later.

I'm honored to be included on a panel with four women whose bios will knock your socks off. Our topic: "The Reporter and the Story: How Journalism Can Inform, and Fund, a Literary Career."

While most days it seems I'm heavier on the inform part of this equation than the fund, I'm excited to share my experiences as a freelance journalist for twenty-plus years, from writing on the arts and literature back in my home town of St. Louis, to the bootstrap days with a big-time Seattle startup, to the regular feature articles I now write for a small-town newspaper. These real-life stories have always fed my fictional storytelling.

Here's the full panel description, followed by bios for each presenter. Check out their web sites--you're bound to discover a new favorite author on this list.

Description

Hemingway, Orwell, Dickens—all worked as journalists before becoming celebrated novelists. In addition to building your platform and paying the bills, working as a reporter can make you a better poet, novelist, or memoirist. Five journalists talk about how reporting on others drives them to create better fictional characters, how radio reporting has helped them develop their authorial voice, and how daily deadline gigs can lead to a career as a narrative nonfiction author.

Bios

Jessica Langlois

Jessica Langlois is a Los Angeles-based journalist, essayist, and educator. She writes about race, class and gender equity; grassroots arts and political movements; and California histories.

A frequent contributor to LA Weekly, she has also written news, features, and reviews for The Washington PostBitch: Feminist Response to Pop Culture, East Bay Express, KCET's Artbound, and Oakland Tribune. Her literary nonfiction has appeared in The Los Angeles TimesLos Angeles Review of Books, California Northern, American Literary Review, Travelers' Tales, and The Rumpus. More at www.jessicalanglois.com.

  Jenee PEERS Pix

Jeneé Darden has reported for National Public RadioTime magazineLos Angeles TimesEbonyMarketplaceHuffington Post, KQED, KPCC and the Southern Poverty Law Center's Teaching Tolerance magazine.  In 2005, she contributed reporting on the London 7/7 transit bombings for Time magazine’s Europe edition.

Jeneé has been interviewed/featured by BBCAccess HollywoodInside EditionNPRMarie ClaireDaily MailDaily BeastKTVUBlackGirlNerd.comBeyondBlackWhite.com, the book Swirling. She was mentioned in the hit FX miniseries The People v. O.J. Simpson. The daughter of former O.J. Simpson prosecutor Christopher Darden, Jeneé holds a BA in ethnic studies from UC San Diego and a master’s degree in journalism from the University of Southern California. More at www.cocoafly.com.

  Jenny Chen

Jenny J. Chen is an award-winning science journalist and multimedia producer. Her work has appeared in The Atlantic, NYTimes.com, NPR, Washington Post, Reader’s Digest, Vice, and many more.

In 2014 and 2015, she was awarded a PRX STEM grant to produce stories for NPR member stations across the country. In 2014, she received a grant from the D.C. Humanities Council to produce a radio documentary series on growing up mixed race in Washington, D.C. Jenny has also received numerous fellowships and awards to cover health, aging, minority issues, and climate change. She has spoken about journalism and the role of ethnic media at the Smithsonian Folklife festival. In another life, she has also had a play produced at Arena Stage and the Kennedy Center. More at www.jennychen.com.

Elizabeth Flock

Elizabeth Flock is a journalist based in Washington D.C., where she works as a reporter and producer at PBS NewsHour. She is currently working on a book, The Heart is a Shifting Sea: Love and Marriage in Mumbai, for Harper Collins (January 2018). Her reporting focuses on social issues, with a focus on the criminal justice system, protest movements and marriage and sexuality.

Elizabeth was a breaking news reporter at the Washington Post and staff writer at U.S. News and World Report. She has also written for the New York Times, the Village Voice, the AtlanticNew York Magazine, and the Chicago Tribune. More at www.lizflock.com.

###

If you're attending AWP, feel free to get in touch. I'd love to meet up with you! And please come to our panel. It's on Friday, Feb. 10, from 3-4:15 pm


What's the Motive? Lily Iona Mackenzie

FLING

Readers of my Dreamslippers Series will undoubtedly recognize kindred spirits of Amazing Grace in Fling! Author Lily Iona Mackenzie talks about the real-life inspiration for her eccentric characters in today's What's the Motive post.

Lily Iona Mackenzie:

I began writing Fling! because I was curious about my mother’s mother, someone I had never met. Early in the 20th century, my grandfather, a former schoolmaster in Scotland’s highlands, immigrated to Calgary, Canada, hoping to find a better life there for himself and his family. Meanwhile, WWI broke out. A passenger ship was torpedoed, preventing his wife and five kids from joining him for seven years. When they did, my grandmother couldn’t adjust to the brutal winters or to her husband’s behavior. 

After being in Calgary for a year, my grandmother moved out, refusing to put up with my grandfather’s verbal and physical abuse. She found work as a housekeeper for a wealthy family. Soon, she and her boss became lovers, and he took her to Mexico City with him. When he returned, she didn’t. Some time later, my grandfather received a letter from a Mexican priest that she had died there.

Though I never met my grandmother, she was a strong, ghostly presence throughout my childhood. Who was this woman whose genes I shared? How had she found the courage in the early ‘20s to flee a difficult situation? And what did she do during those years in Mexico City? What motivated her to leave her kids and travel to Mexico, a country very different from what she had experienced in largely protestant Canada and Scotland? And what effect did her behavior have on those left behind, in particular her daughter and granddaughter?

These were the questions that sent me off on my quest to uncover this mysterious woman. I wanted to recreate what life might have been like for her once she left Canada. That impulse brought in a number of other characters that inhabit the novel. So while 90-year-old Bubbles and 57-year-old Feather are the main focus initially, very loosely based on my mother and myself, it’s Heather, my imagined grandmother, who is at the novel’s heart. 

When I started out, I planned to write a lyrical family saga. But Feather, an aging hippie, and her fun-loving mother Bubbles soon took over the narrative and brought their own distinctive humor with them, with plenty of hilarious moments as members of this family reunite in Mexico. 

Feather and Bubbles’ journey begins when Bubbles receives mail from the dead letter office in Mexico City, asking her to pick up her mother’s ashes, left there seventy years earlier and only now surfacing. A woman with a mission, and still vigorous, Bubbles convinces a reluctant Feather to take her to Mexico so she can recover the ashes and give her mother a proper burial. Both women have recently shed husbands and have a secondary agenda: they’d like a little action. And they get it.

But they also make unexpected discoveries in Mexico, the land where reality and magic co-exist. Feather gains a sense of who her mother really was. The Indian villagers mistake Bubbles for a well-known, ancient rain goddess, praying for her to bring rain so their land will thrive again. Feather, who’s been seeking “The Goddess” for years, eventually realizes what she’s overlooked.

Unlike most women her age, fun-loving Bubbles takes risks, believing she’s immortal. She doesn’t hold back in any way, eating heartily, lusting after strangers, her youthful spirit and innocence convincing readers that they’ve found the fountain of youth themselves in her. At ninety, she comes into her own, coming to age, proving it’s never too late to fulfill one’s dreams, one of the things I discovered from writing this novel.

For me, Fling! turned out to be a meditation on mothers, daughters, and art. It suggests that the fountain of youth is the imagination, and this is what all the characters discover in Mexico. It’s what Bubbles wants to bottle, but she doesn’t need to. She embodies it. The whole family does. And I’m hoping that my actual grandmother partook of it, too.

Review Fling! on Amazon and Goodreads.

Follow Lily Iona Mackenzie on Facebook or through her blog.

LilyMac_3-12-15hires

Lily Iona MacKenzie has published poetry, short fiction, and essays in over 150 Canadian and American publications. Her poetry collection All This was published in October 2011. Her novel Fling! was published in July 2015. Bone Songs, another novel, will be published in 2017. Freefall: A Divine Comedy, will be released in 2018.


What's the Motive? Karen Musser Nortman

Karen Nortman book cover

Karen Musser Nortman is a recipient of the Amazing Grace Award for Outstanding Women Over 40. She's also a fellow indieBRAG medallion winner. The latest book in her Frannie Shoemaker Campground Mystery series is really out there, as she explains for the "What's the Motive?" series.

Karen Musser Nortman:

 Any time you have amateur sleuths as the main characters in mysteries, it is necessary to create a motive for those characters to become involved in the investigation. In police procedurals or any thriller or mystery where the main character is in law enforcement, it's his or her job to solve the crime. But ever since Nancy Drew and Jane Marple, the author of 'cozy mysteries' must come up with a credible motive for the amateur sleuth to investigate. It requires enough of a suspension of disbelief for the reader to accept that the same person gets involved in murders over and over. How many people have said, "I sure wouldn't want to be Jessica Fletcher's neighbor in Cabot Cove"? So there must be a motive for, in my books, Frannie Shoemaker being a busybody.

 Last March, we took a camping trip through Texas and New Mexico. After an overnight at Ft. Stockton in west Texas, we were headed north to Roswell on our way to Santa Fe. Traffic seemed sparse until we came over one of the few hills and saw a line of cars stretching up to a police road block. As we worked our way up to the front, it became obvious that they were searching vehicles—we assumed for drugs or contraband. However, the patrolman explained two felons had escaped while being transported from Santa Fe to Los Cruces, and they suspected they were either being helped or had stowed away in a vehicle.

 What does this have to do with motivation in my books? Our camper had been locked since we left Ft. Stockton, so the patrolman said it wasn't necessary to search it. But as we continued on, I thought about the four storage compartments accessible from the outside. Sometimes we forgot to lock one of those, and two of them were large enough to hold a person. 

 A new book in the Frannie Shoemaker Campground Mysteries began to form in my head. After all, it was a long drive. The main characters are two couples who camp together and occasionally stumble over dead bodies. I tend to have titles before I have stories, and combining of the idea of a stowaway in a camper and the UFO culture around Roswell gave me the title: The Space Invader.

 Why would my little group be hanging out around Roswell? One of the four main characters, Mickey Ferraro, is the comedian of the crew—sort of a Don Rickles type—a retired English teacher, guitarist, cook—in other words, a man of many interests. It seemed fitting that he might also be a science fiction aficionado. 

 This gives the group a reason to plan on a couple of days in the area, and when a man is found dead near the campground wearing Larry Shoemaker's rain gear, the decision to linger is taken out of their hands. So now they have real motivation to help find the escapee. Other turns in the plot make it mandatory.

 In previous books in the series, Frannie Shoemaker is motivated to help solve crimes because of accusations against one of their group, danger to their grandchildren, discovering the body or the murder weapon, or isolation from any outside help. Larry Shoemaker is a retired small town cop, so this gives him a little credibility and influence with the local authorities. But readers are not generally willing to accept straight curiosity as a valid reason for interfering in a police investigation. Coming up with a motive for Frannie's interest has become one of the most important motives that I need to settle when working on a new book.

Review The Space Invader on Amazon.

Follow Karen Musser Nortman on Facebook

Karen Nortman

Karen Musser Nortman's Frannie Shoemaker Campground Mysteries includes seven titles. She has also written two light time travel books in The Time Travel Trailer Series. Several of her books have been named IndieBRAG Medallion honorees and placed in Chanticleer writing contests. Find out more at www.karenmussernortman.com.

 


Announcing: The Dreamslippers Series Boxed Set!

Boxed Set Dreamslippers NARROW w Header

I'm thrilled to announce the worldwide release of the Dreamslippers Series Boxed Set on February 17, 2017. The boxed set includes all three books in the series as well as a novella-length bonus story set in 1964, giving a tantalizing glimpse into the experiences that shaped Amazing Grace.

Available on ebook only, the boxed set can be pre-ordered right now for only $8.99, which is 30% off the price of the individual books in print, plus you get an extra novella on the side! 

What People Say About the Series

“The launch of an intriguing female detective series.” - Kirkus Reviews

“Clearly author Lisa Brunette has a genuine flair for deftly crafting a superbly entertaining mystery/suspense thriller.” - Midwest Book Review

“This might possibly be a ‘great book.’” - Sharon E. Leighton, a reader in Canada, on CAT IN THE FLOCK

“Lisa Brunette’s FRAMED AND BURNING is a brilliant, suspenseful whodunit…” - Anthony Award-winning author of the Inspector Chen series, Qui Xiaolong

“The plot runs deep, and the characters are both quirky and interesting. This is a total whodunit mystery that will keep you on edge until the very end!” - Sage Adderley, on BOUND TO THE TRUTH

Series Overview

What if you could ‘slip’ into the dreams of a killer? This family of PIs can. They use their psychic dream ability to solve crimes, and that isn’t easy. 

In Cat in the Flock…

Following a mother and girl on the run, apprentice dreamslipper Cat McCormick goes undercover inside a fundamentalist church. Is its enigmatic leader guilty of domestic violence? Did his right-hand man really commit suicide?

In Framed and Burning…

It was supposed to be a much-needed vacation in Miami, meant to snap Cat out of a persistent depression. But when her great uncle’s studio goes up in flames, killing his assistant, Cat must find out who’s really to blame.

In Bound to the Truth…

The dreamslippers don’t quite trust their client. Did Nina Howell really fall under the spell of a domineering, conservative talk show host—as her wife claims?

PLUS explore Amazing Grace’s back story in the bonus story found ONLY in this boxed set!

For readers who enjoy strong female leads, quirky, well-developed characters, and a dash of dating drama with their mystery. Fans of J.A. Jance, Mary Daheim, and Jayne Ann Krentz will love Cat and “Amazing” Grace!

Awards, 'Cause They Matter

Two-time indieBRAG medallion winner

Finalist for the Nancy Pearl Book Award

Nominated for a RONE Award

Finalist for the Faulkner Award

Recipient of a major grant from the Tacoma Arts Commission

Winner of the AWP Intro Journals Project Award

Winner of the William Stafford Award

Pre-Order Links

Amazon_button

Ibooks_button

Kobo_button

Smashwords_button

Trivia tidbit: The boxed set contains a total of 262,920 words for your reading pleasure. Enjoy!


What's the Motive? Ellen King Rice

51E3-I6JIeL

Debut author Ellen King Rice explores the mysterious world of mushrooms in this "What's the Motive?" post. A former wildlife biologist, Rice discusses epigenetics and the genesis of her character Edna Morton, who one day begins to sprout feathers.

Ellen King Rice:

Proteins. That was my motive. Thank goodness for you, dear reader, I wasn’t interested in high fiber at all (your inner life of fiber is, please, Dear God, your business). For years I’ve been curious: why don’t we see people breaking out in feathers? Feathers, after all, are made of the protein keratin. We produce one type of keratin in our fingernails and hair, so why, oh why, couldn’t a ‘mature' lady break out in angelic feathers instead of coarse chin hairs?

From my years as a biologist, I knew that all life is in a state of constant experimentation. We also know that there are ancient pictographs showing people with wings. Is it possible that there have already been people with feathers? Could that be the origin of our angel stories? 

As I mulled over the idea of modern bodies changing to produce a new protein, I realized I would need a trigger for this new pathway. Peter Parker was bitten by a radioactive spider before changing into Spiderman. What could I use? 

One day I was making my tortuously slow ambulation out to the mailbox when I saw a flush of mushrooms peeking out from the undergrowth. Hmm. Could mushrooms trigger anything in a person? I went inside, mulling this idea. A few minutes of Internet searching and . . .  Holy Mother of God! Fungi are everywhere! (There are molds in the shower with you when you are naked and alone. Very creepy.) Not only are there millions of species of molds, yeasts, and mushrooms lurking everywhere, but some of the species absolutely have the ability to unspool dormant portions of human DNA. I had my trigger. 

I began writing The EvoAngel in 2011. It was a stop-and-go process because a very new science was unfolding daily in the news: epigenetics. All DNA for all species has the ability to respond to environmental changes--and the really gobsmacking amazing thing? Once a DNA section is activated or stored, that change can be passed down to subsequent generations. I was writing a gallop through the woods of the Pacific Northwest as a fun thing to do. The more I learned about epigenetics, the more I realized how important it is for everyone to understand this new science. 

Ever beat yourself up? Ever struggled to lose weight, be happy, quit drinking soda pop, or be less anxious? There can be a genetic aspect of each of these struggles--and, even more powerful to know, is that the responsible genetic switches can be jiggled from “on” to “off.” This is huge for mankind. It means that many things that have been regarded as “moral failings” are, instead, part of our cell structure. Furthermore, we don’t have to surrender to the situation. We can take charge and change--and we can do so in ways that will make our descendants healthier and stronger. 

Alas, some of the science is more than a little tedious (Go ahead. Try murmuring “DNA methylation at the Cytosine juncture” into the ears of your beloved and see if you garner anything more than snores.) If I was going to keep readers interest on the science of feathers, mushrooms and epigenetics I clearly needed...lots of sex. Oh, dear. Could I really manage that? Hmm. Villains could help. So might a large adorable dog. 

Buoyed by the reality that barnacles really do have an inflatable penis that is fifty times longer than the average barnacle body, I did my best to add in enough sex, villainy and puppy charm to keep the pages turning.

The end result is a story about an elderly mushroom hunter, Edna Morton, who has sprouted a feather. A trip to the local health clinic exposes her to an ambitious and aggressive physician who wants to take control of Edna and research this new biological oddity. The EvoAngel is a good gallop through the woods of the Pacific Northwest. It is part adventure, part science class, and totally fungi-friendly. My motive is to change the way you see your body and your world while making you laugh, gasp, and blink. All these things go well with a glass of wine and a slice of cheese, so prepare yourself and let’s begin...

Review The EvoAngel on Amazon.

Follow Ellen King Rice on Facebook.

Ellen King Rice photo

Ellen King Rice is a former wildlife biologist whose fieldwork was ended by a back injury. She has reinvented herself as a writer, artist, and chocolate tester. Besides Amazon, her book can be found in Olympia-area retailers Orca Books, Island Market, and Bay Mercantile. She hosts Mushroom Tuesdays on Facebook. See www.ellenkingrice.com for more.